Got a Quick Suggestion? - Small suggestions that don't need their own thread

THAT’S THE JOKE

facepalm

Pics or it didn’t happen.

The sleeves in the Scientist Zombies bother me, I think they look kinda silly. I think it would be better if they were either:
Not so loose looking.
Torn above the elbow.
Down the the wrist like normal.

I think good holster animations would be nice. Like when you use Impulse 200 and start using a turret.

If it hasn’t already been suggested/implemented, I was wondering if it were possible to have various crates laballed or marked with logos e.g HECU supplies marked or a blackmesa crate?

This is just purely for extra detail though ^^

Correct me if I’m wrong but:
We already have Black Mesa crates, and the Military doesn’t mark crates, they just stamp serial numbers and contents on them.

Oh well, serial numbering or markings of the sort is what I meant but thanks once again ^^

A couple examples:


well that’s a shitty job right there

Took the words right out of my mouth. Now I’m hungry. :[

most definitely not my intention :fffuuu:

I’m not sure carry crates will make an appearance as this sort of breaks the tradition of having to smash apart crates to get into them in Half Life rather than opening a lid. Metal ammo boxes are probably in as they were in HL2 however, even though it annoys me to no end to pick up a full ammo carton only to recieve 20 rounds.

Well… smash open the crate if it’s made of wood, otherwise don’t bother trying since you won’t be able to open it. Kinda simple.

wut is this? you mean you DONT open crates with a crowbar?

I open stuff with my hands

// Captain Obvious

Make every generic prop be reskinned.

Oh, and make sure the trash decals are replaced by used condoms.

Not how it works buddy.

You forgot to include this also:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.