Got a Quick Suggestion? - Small suggestions that don't need their own thread

btw i read that black mesa was a cold war research facility (HL - Raising the bar)

nope- military base, mainly ICBM. hence all of the missile silos (blast pit, on a rail).

a) will there be more G-man appearances In Black mesa than in the original Half-life. :slight_smile:

b)It would be cool if you could put a part were G-man looks at you, smirks, and then walks away:freeman:

Oh I forgot. Will the picture of the baby (whom I think is Alyx maybe) be in Gordon’s locker?

Why would Gordon have pictures of his coworkers’ kids in his locker? That’d be kinda weird…

That was in the original.

Well Eli could’ve given it to him at a point they were friends. I mean he didn’t have a wife and kids.

I mean Gordon didn’t

Dude, stop double posting. Use the edit button instead!

[COLOR=‘Red’]^ What he said.

This picture was an easter egg for laidlaw or another valve team member (I don’t remember correctly who). It was never stated that it was Alix and btw don’t look like her at all (just look at the skin color)

maybe they used a camera with light brightness + luminosity xD

The base is a decommissioned ICBM launch silo in the New Mexico desert that has been turned into a scientific research complex.

I swear to God that this is the last time I’ll talk about it ever (I’m even starting to annoy myself :fffuuu: ), but check this (95/98/ME) vs. this (NT 4) vs. this (2000) vs. this (XP/Vista/7). Compare each with this. And watch as zwaldowski gets off the nerd train… :stuck_out_tongue:

I see what you mean, but some of the BSODs are for different reasons…

Recently I have played the original Half-Life and Half-Life: Source (blasphemy), anyway, the movement in the source version seemed very dull because the destinctive head bob, from Half-Life 1, was lost. Can we expect the same kind of head bob, or just dull movement?

[COLOR=‘Red’]I’ll merge it for you.

It would be great to have a “hot” effect when something explode, with a lot of particles. Also, doors should be destructible, à la Left 4 Dead.

ye and the zombies should look like in left4 daed , but the people like the spies in teamfortreess , but the weapons like in half life 2 , but the doors like in goldeneye source but the bullets like in zombie panic source bla bla bla omg ?!!!

can’t you have creative minds without raping other games?, the doors in half life SHOULDN’t be distructible because it’sa a research facility in which doors have the purpose of containing certain levels of toxicity ,radiation , brute force n’shit , escapecially because doors are a important aspect of half life of driving the story around , how about when you see gman though that door , ye , you distroy it a la l4d , now what?

For once I agree wholeheartedly with iKy.

Ok bye. I’m leaving this forum. And I know you won’t care because you all hate me, right? Everyone hates me.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.