Ghostbusters: The Video Game - Debate

Got playing 2 and half hours of it, and gonna say, I’m rather impressed at how fun the game is, its fast pace and packed with ghostbuster goodness.

The plot seems rather patchy in places but its holds well enough, there are moments where things draw to a halt and just go meh until you find out what to do, but over all, its still pretty good game and possible the closets we’ll ever get to a proper ghostbusters 3, unlike the new movie planned with deals with a replacement team to take over the original ghostbusters jobs. Ben Stiller… Shudder

I lost faith in you Ben, ever since you did night at the museum! God that movie was horrible! :’(

[COLOR=‘Red’]DAMN YOU STILLER! DAMN YOU TO HELL!!![/SIZE]

Damn… [/SIZE]you… [/SIZE] :’(

So has anyone played it, anyone at all…

No, they just ignore this thread.

Son of a…!

I’ve played it and beat it and really liked it.

https://forums.blackmesasource.com/showthread.php?t=701
:s hrugs:

Same, ending was weak, that’s bout it, didn’t see the twist at the end although.

But really well designed game. It had great gameplay, fun story & good humor.

I don’t view those forums anymore, the question get tiresome to read after a while.

What are the graphics requirements like? I know I could scope out the minimum requirements, but those are never accurate. What is your hardware and game settings like?

Vista said it was a 3.7 on the hardware score.

Well, that means a lot.

I mean, what is your ‘score’, and what was the gameplay like in game? Highest graphics settings, etc?

well I got 5 on hardware score, considering a got a core duo (don’t ask me what ghz it is, I got the pc for free so I won’t complain) a Nvidia GEFORCE 8600 512MB with 2gb’s of ram and ran it on 800x600 and it work pretty smooth for the most part.

I got mine for the XBOX360. It runs great and the controls are good too.

Bscly my setup, except 800x600?

Imma gonna go upgrade, brb.

it was lagging on the Res higher than that, so had to turn it down

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.