Ok im afraid that i will have not much fun playing Black Mesa when it comes out because my version of Half life Episode 2 is cut… :meh:
That means:
-blood has a gray colour
-deactivated ragdoll effects
-enemys fade away after you kill em
When i play mods for Half life 2 that use the orange box engine, the mods seem to use my Episode 2 settings which means the enemys still fade away and i have gray blood. Im afraid that the same thing will happen to Black Mesa.
Does anyone know what i can do to keep the enemys from fading away?
Ive already set “g_ragdoll_lvfadespeed” to 0, and they wont fade away anymore after i kill them but the game will crash a lot.