Gaming Engine's

I dont know anything about gaming engines so can someone please tell me whats the best gaming engine out there? Is it still the Source Engine? Or is it the Crysis engine?

I think a good gaming engine would require the game to be run on a low end computer but can still offer a good visual and physics.

The Source engine is getting a bit old now. Out of the 2, it would have to be the cryengine, because I can just about run it on my laptop, which is about the bottom of what a gaming PC should be. And of course it scales all the way to the top.

How adaptable an engine is is also important. Although far from new, ISI’s Gmotor2 deserves a shout out, for being so incredibly moddable, and currently used on every racing sim worth its salt.

Each engine has characteristics in the way it looks, and Visually, I don’t particularly like the cryengine, but thats just me.
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Firstly, the Source Engine, though awesome, is rather outdated and it nothing compared to some engines out there.

I have never heard of this ‘Crysis’ engine, but the Crytec 2 Engine is by far one of the best at the moment.

He meant the Crytec engine when he said Crysis engine.

The Crytec is very nice in that it can render such high detail with such a large scale environment.

If you want to talk about the Source engine, yes it is getting old, but it’s scalability and the ease of upgrading the engine is funamenal. Just compare Half Life 2 to the latest Episode 2 and how it was able to scale to games like L4D and it’s insane amount of on-screen rendering and animation. Although slightly dated it’s still a powerful graphics engine.

The Grid engine is very nice too. It’s being used for the new Operation Flashpoint and I have to say from racing to FPS it looks very very nice.

crytek is and will be the most powerfull engine for this generation, so i would say next 4 years, since developers wont make more powerfull one if ps3 and 360 wont handle them, and crytek 3 will be weaker than the second one as its made for consols ;/

Cryengine 2 is the most powerful engine out there. Some modern day engines can’t even compete with cryengine 1 (the one used in the lovely game far cry. Which by the way isn’t dunia which was used in far cry 2 a game that doesn’t derserve it’s name. It doesn’t have anything to do with far cry.). And as blue said cryengine 3 is for consoles.

crytek engine has a plus for rendering close-to-reality things , but in matters of SF i personally like the Infernal [bloodrayne 2 , ghostbusters ] and source engines

Crytek’s game engines are called Cryengine (Farcry), Cryengine 2 (Crysis and Warhead) and Cryengine 3 (Crysis 2?), not the “Crytek Engine” or the “Crysis Engine”.

@Blue: The Cryengine 3 is a multiplatform engine (PS3, 360, PC), that, like most multiplatform engines, will have the most support and better visuals on the PC version because of it is the most powerful of the three systems, and unlike consoles, allows you to edit the game files.

let’s see , they are ENGINE , and they are created by CRYTEK , in what way is Crytek engine wrong? maybe a " 'S " could complete but not necesary

nobady cares wht it is called ;]
eternalness you obviusly didnt see the presetnations, it looks like shit, even on pc.

Id should have some impressive engine to show off. What are they on now Tech5?

It’s not made for the PC. It’s made for cross playtform capabilities. That way they can use a lower scale form of the engine that can run on consoles. It’s not for the PC. And I thought it looked pretty damn good considering the demo was ran on an XBOX360.

There’s no such thing as ‘the best engine’. Some engines are better suited to some things than others. Really it’s dependent on what kind of game it is and what features it requires.

For instance, I’d say that the Source engine has a far better implemented physics engine than the Unreal 3 engine. But the Unreal 3 engine handles graphics much better.

There are a few ‘extreme’ engines out there, most notably CryEngine 2 and one that gets very overlooked… which is the RAGE engine, which actually is completely on par with CryEngine from a technical standpoint.

Calling cryengine, crytek engine is like calling source, valve engine?

Unreal engine is the easiest to modify and is limitless in what you can add to it, which is why it’s one of the most licenced engines in use by developers.
Source is showing it’s age nowadays, it can’t render such large environments like Unreal2 and up, crytek2 or Dunia, I would expect Valve would change that though, as they seem to be adding all the things Source lacks that are in other engines, mass-AI for example, episode 2’s larger environment rendering (But not as big as the other mentioned engines can do).

Source is good for running on computers from years 2002+, crytek2 was made for the next year of computers O_o
Unreal is definately made to compete with other engines and to be lincenced, U3 tried too hard to look amazing (But it’s impressive how low a system it can run on!).

EDIT:

No, calling Source engine Valve engine would be stupid as they named their engine “Source”, Cryengine, crytek engine, what’s the difference?
Quake engine, IDTech2, what’s the difference?

A lot of people are saying that the Crytech engine is the best one out there. But I have to correct them as a level designer… Sorry guys, but it has to be done…
Yes, the Crytech engine is the best looking one out there, but it is extremely unflexible. If I remember correctly, all it is is a predeturmined level size and the models in the game for you to place randomly. All you can do is place models, and the game is very unmodable. Source may not be the most powerful or good looking engine, but it is extremely moddable and will play on more computers than any game using the crytech engine will. Also, source has the ability to place brushes, and that lets you mold your levels to what you desire, with a bit of practice. The size and content is up to you. If you are looking for an engine to make a mod with, go for source, you’ll have more options and your potential audience will be bigger.

I prefer the Dunia engine to Cryengine2. Looks almost as nice, but it’s optomized more.

And yes, source is aging. It doesn’t look bad, but it definitely doesn’t look as nice as some other engines that are newer. Hopefully Valve is updating it considerably for Ep3. But I doubt it will be a total overhaul.

Stupid discussion though.

Fakefactory to the rescue.
Yes, it’s a resource hog. But who said crysis is not?

FF is nowhere near as much of a resource hog as Crysis, though. Also doesn’t look nearly as nice. Better, but not as nice. :frowning:

CryEngine 3 looks impressive, because it looks just about as good as CryEngine 2, but is optimized to run on consoles. :slight_smile:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.