Halo. Not the “ground-breaking, perfect” game so many people say it is.
To be fair, it originally was planned to be. I think it was going to be some crazy fusion of third-person shooter and RTS and some other shit seamlessly blended together (demonstrated in a totally pre-scripted E3 demonstration), like some crazy Hostile Waters: Anteus Rising, but then was just turned into an inoffensively generic FPS by Microsoft.
lol
I’ve seen that E3 demo, with free world and all that.
Too bad.
I don’t know why people expected it to be amazing, but it doesn’t really matter. Get a friend to come round and it’s great fun.
Games are always fun when you have a friend there playing them with you; flashing, fondling and groping are just some of the few actions you might encounter while playing.
I question the use of “might”.
Shadow of Chernobyl. Not the game itself, I loved it, but the ending completely threw you into the frying pan. First you have to fight through a floor of about sixty Monolith and whatever health kits you bought or found (Barkeep, Sakharov and Sid only sell about a combined total of nine at a time, so good luck.) Also high radiation is about as deadly as the bullets themselves. Finally if you decide to get the canon ending you have to go do the same thing twice. The teleport thing was kind of cool at the end and the cutscene was too, but it wasn’t worth two hours of my life getting that.