Just tested it, sounds good to me. Dropbox link should be updated with the louder files now. Also updated the readme, which I wrote in a hurry because I was busy figuring out how to use Audacity. The readme should actually make sense now :retard:
Next up, I’ll see if I can mess with the pitch and whatever else, to get a deeper HL1 style feel from it. I’m not sure if I’ll do that /right now/ though, but I’ll update you with the results whenever I do get it.
Minor Edit:[/SIZE]
Changed one line in the pack (HG_MEDIC10). It’s only used once in the game (in this sound pack), for the poor guy getting eaten by Snarks in FAF. Created a new one from other sounds: it’s now “Help! Get this thing off me! Helpgetitoff!”
Minor Edit 2:[/SIZE]
Replaced HG_IDLE1 and HG_IDLE2 with sounds similar to HL1, while I liked the “intruder” line, you’d hear it every time you encountered idle grunts, sometimes several times in a row. The frequency at which it was repeated was just way too high for such an obviously unique line, to the point where it broke immersion.
This might be the last update, I cannot think of anything else that needs improving at the moment, but I’m open to feedback. I might see if I can make any worthwhile conversations to replace the scripted ones, but that might be getting ahead of myself. I’ll try it if enough people think I should, we’ll see.
@Brokenfridge; I did mess around with the pitch and several other effects, but I couldn’t get it to sound like HL1 or even close, it just ended up sounding muffled or distorted (in the bad way), sorry