I want something that heavily relies on craftful texture work and very limited use of fancy shaders and bump maps.
I agree. One of the things I hated about UT3 was how every surface seemed to have bump mapping, but it seemed the bump maps were mostly the same texture.
In a lot of places, up close bricks look like glass. Aside from that, the post-processing shaders and color grading were complete overkill. If you didn’t lower the post processing settings in UT3 it looked like everything had a blue glow.
Games these days all seem to go overboard with the post processing effects.
Is Cliff really serious???
I mean is he damn retarded.First,no Gears of War 2 for us PC gamers,then when GoW 3 comes out still nothing for us.Damn it,id be more happy if i got Gears 2 and 3 instead of an undergrown and underdeveloped game.And fuck,wherent the screaming forums enough to convince them that PC gamers want more titles??? What does he need,a petition on avaaz.org ?!?
The Gears series is the last thing I want to see on PC. It’s a game made to keep monkeys occupied instead of throwing feces on each other.
Looking forward to some more info on this!
It’s my understanding that GoW is published Microsoft. They have little say in what platforms it gets released on.
They still do.
Verbally.
The problem with Gears of War, IMO, is the community. I’d probably actually play the different MP modes if the community hadn’t been such assholes to everyone ever. Plus rolling + shotgunning. I never took the time to get good at this, so it makes it a huge pain to play any of the three in anything other than coop.
Yeah, I believe MS also stopped several free DLC attempts for GoW by epic
Agreed, the community can be assholes. Best to find friends to play with instead. And my favorite way to deal with shotgun rollers is to pre-empt them. From across the map, with a active-reloaded Longshot bullet to the face. Or catch them from their blind side and chainsaw them.
I’m decent at sniping against AI, but I’ve always been horrible doing it against players. It’s probably that it’s easy to predict what an AI is going to do compared to a player, especially in GoW how they just sit in one place for forever, just wait for their head to pop up.
They delayed them, at least for the first game. The first DLC was free, because Discovery Channel paid for it to promote Future Weapons, while the other(s?) originally cost MSP, but were later made free. IIRC, the complete DLC pack for GoW2 is dirt cheap now, too lazy to look up the price.
Yeah,but Cliff also stated that PC is over pirated,and not worth it.Cmon,if you have a moded xbox you can play on live as much as you want(if its moded profesionaly),while on PC if you get a pirated game you only get singleplayer.
Honestly he probably only said that because microsoft told him to. Its easier than saying Microsoft doesn’t want to let us.
Porting from Xbox to PC is one of the easiest ports around and even with loads of piracy it’d still be commercially viable so I just don’t see the logic in his statement.
I’ll start hating epic if they start publishing their own games and make us pay DLC to be able to play on dedicated servers
This will either be some amazing new IP, or UT F2P.
They’ve already announced UE4 and UE5 has been mentioned.
Didn’t Epic say that they were done with the Unreal franchise for good?
Anyways, if it’s not Unreal I’m not interested. If it is Unreal, I’ll get it, whatever it is, no questions asked and no reviews read. UT3 was kinda carp to the general populous, but I still enjoy it. They could do to go with a little less… Artistic art approach though. I mean, the series is “Unreal” after all, but dudes with arms the size of tree trunks and chicks all fighting in 15 inch heels? Overboard, bros.
UE3 is good enough
But,
this
Rage already came out and people pissed on it for that exact reason.
There are no fucking buts. Microsoft has the final word on the Gears series, and that’s the final word on that.
It would have been better if they had actually gotten it to work well though.