EA is evil

I read about that. It seemed more that EA was thinking of making EXTENDED game demos. that is. Something akin to the DOOM Shareware Edition. you pay a negligible amount for a sizeable chunk of the whole game.

Hey it’s a better idea than that other one of game demos that degraded over time and eventually stopped working entirely.

And I hold my statement that Activision is far worse than EA these days.
As for EA games… Personally I thought Bad Company 2 was pretty good for what it was. and I got a lot of play time out of SKATE. (EA doing something new… THAT was new to me at the time)

oh yes accidentally :frowning:

sorry about that :frowning: but it happened

The edit button. USE IT!

EA is a corporation. Face it.
Valve, while listed as one, is not. They realize the artistic value of games.
So of course EA would discredit developers and ruin games in order to make more money. It’s what they do.

EA like their short-term gains. Because shareholders like their short-term games. EA heads might like quality games in their off-time. But while on the clock, a good fiscal statement is what they love.
A necessary evil of the business till technology and open-source development tools progress to the point of providing the canvas and the paint ready-made to lower the stakes of game development and really let the wider community bring games into their full artistic/gameplay potential in more instances than rare gems such as ‘The Void’ at a broader scale.

Yes i know about indie developers and the mod community. It’s already big, but it’s just the beginning. :freeman:

yes but people willing to spend 8 hours a day developing a game for no money are far and wide apart.

I’m sure there are many devoted modders out there but you can’t beat having a group of people under the same roof working on the same game.
You should blame it on management and thats what most of us do.

it should have been easier to start your own game development company but it is not. it requires tons of money for startup capital and you have to have a sound first game and what you eventually hope then is to be bought up by someone bigger so you have the financial guarantees because it takes a long time before you are financially stable on your own.

Am I the only one that likes modern games? Sheesh.

^ I like SOME modern games…
just not those annual half-assed releases…

RA3 wasn’t so bad gameplay-wise, but the style was ridiculous.

C&C4 is the result of a long string of bad decisions by the devs and publisher. I have no words for it.

Bringing back Westwood wouldn’t do much good, unless you can systematically track down each and every one of the previous members and somehow convince them to come back together.

What C&C needs is to be given to more capable devs. The EA Los Angeles studio really isn’t fit to develop good games at this point…

All right, so mostly the hate is coming from C&C fans.

Since I don’t give a rat’s ass about C&C, or RTS games as a whole, I guess I’m cool with EA.

I still play RA2 and those other oldies… no loss to me, those games still exist

EA also fucked up SPORE. Really, the beta was amazing but no, EA can’t let us have nice things. If Maxis ever works with EA again I’ll seriously yell the biggest FFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU… ever.

EA is evil. Valve is evil genius!

Old news is true.

THİS
ffffffffffffffuuuuuuuuuuuuuu

The worst thing about EA is their lack of customer care. If they release a bugged game it takes a long time to patch it, if the patch ever comes (e.g. C&C Generals online, and C&C TFD). Support for proper online play disappears after a few years (e.g. C&C Generals online).

Another example would be spore, the disc registration never works, so people ended up pirating a game they already payed for.

I hate to burst your bubble. But Maxis is stuck with EA. It’s one of those developers that were ‘acquired’ when EA was on their ‘acquiring’ spree.

These companies are out for your money, they don’t give a shit about their customers.

That’s why we have Valve.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.