CSS Map Help

Im making a basketball map for a mg server I play on frequently, but i need help with a few things.
1 Making a Ball that can be shot and passed.
2 Making a scoreboard (that counts by ones, for each team)
3 How to make the made shots count on the scoreboard and send the teams to there starting positions.

Thanks, and if you want me to post ss I will.

for 2 and 3 use math_logic with triggers, if the ball goes through the hoop, hve a trigger which adds 1 to a math logic for CT and another for T.
As for the ball make a spherical brush, could be laggy, and set it as func_physbox. Change settings to possible make it bouncy idk.

If you are good as hammer then these instructions do make sense. It still may not work anyway.

I’m not the greatest with hammer, I’ve made decent maps before, but i’ve never actually made a ball. I have the brush made and it is a physbox, but im not sure how to make it equipable and shootable/passable. :retard:

CSS basketball…is this a gamemode that has been done before? Can you pass/throw/shoot the ball in other maps? If yes, decompile those maps to see how they did everything…

If not, I really have no better suggestions - aside from prescripted shoot/throw with train entities and such, this doesn’t really sound like something that would be easily done in CSS, especially because players can’t pick up physics objects.

Is it my imagination or is that everything minus making a flat court map with a few props for the baskets and scoreboard?

I don’t have a lot of experience with the source engine much less CSS, but that requires coding.

My suggestion (if you can code CSS?): Is to make a weapon_basketball, so once you get it and pass it off, it leaves your inventory and goes to his. There is a nice tutorial on weapon creation in the Valve developer community and maybe interlopers (I haven’t checked or coded in a while). Let us know if you get something working, sounds like a cool project

A cool idea just popped into my head.

Imagine this map, just a simple basket ball board.

5 in each team
Everyone use gravity gun
1 ball - pass it and shoot with the gun.
You shall not shoot from over half the playground (disqualified = dead, and respawn in 30sec)
Pistols may be used - but only one magazine per team, reseted when goal is made.

Couldn’t tackle the bear, they took my stain.

Anyway, can you tell us more about your map?
How’s it gonna be?
I think it sound very interesting and entertaining, if you get it to work! :slight_smile:

They have the grav gun in CSS now!?

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