I have noticed that only a very few have any contents inside.
For example, there’s a room with about 10 crates (dunno the chapter now) with all empty, it appears like they were placed there just for people to smash them, so it doesn’t take 2-3 hours to complete the mod for the first time, simply playthrough prolongers.
Wouldn’t it be possible to code random “loot” inside and make the crates randomly generative? For an example, once this crate on the left is empty and on my right has shotgun shells, the second time I come they are reversed (right empty) and it’s a grenade instead.
Opinions/ideas?
:freeman: