I was taking a look at an old WON version of Half-Life the other day and I noticed some things between the two. I’ll list them out just to simplify things:
1.) The camera tilts when you strafe left and right. Just as in Quake.
2.) When you run forward, the weapon behaves differently.
3.) The UI is completely different. The menu from 1998 was much cooler and more animated than the Steam version.
Why would Valve change the game when porting it to Steam? Couldn’t they just remove the CD key from the original and put that on Steam? What was the point of changing it? And from what I’ve seen, only version 1.0 had the camera tilt in it. Why would they remove that? If I remember correctly, that same tilt appeared in the early trailers for Half-Life 2 as well. :hmph: