Today I was bored and read through wikipedia… and then I remembered that game XII which had cool stylistic graphics… So I looked up “Cel shading” and found the article…
Then I remembered “Far Cry (1)” had multiple rendering options and I was wondering how BMS would look with optional Cel shading, because I always loved HL1’s graphic-style (which sometimes was a bit comic-like). Team Fortress 2 also uses Cel shading from what I’ve read on Wiki and to me TF2’s presentation is the most HL1-like (Well I didn’t like TF2’s style at first but after a while I started to really love it… Sure… The playermodels look unproportional and unrealistic but wah!.. It’s just stylistic and it’s something really cool, individual and special)
My suggestion: Add optional Cel shading (or whatever-shading) to Black Mesa to discreetly influence the mod’s colours and to imitate HL1’s comic-style. What do you think about this?
btw. … Will it be possible to modify the sky in Black Mesa? In HL1 you were able to modify it somehow… On some servers you have a Xen-sky on crossfire for example… (https://www.youtube.com/watch?v=0tsAP6wGWeY&feature=related) I always thought this was really cool. Will this be possible in BM?