I meant no offense, but I would point out that it’s not as though the majority of the BM screens aren’t WIP either. As I suggested in my previous post, I’m sure that things will change significantly as OBM develops, just as Black Mesa has. I particularly like the screens and concepts from the latest media release.
I would also like to say that it’s not the quality or detail in the OBM media that bothered me, but rather the feel; I guess the environment just doesn’t have the same feel as the original. I would mostly attribute this to the textures & color schemes used. I would imagine that this can be one of the most difficult aspects of level design to nail, but somehow the Black Mesa media felt immediately familiar. Perhaps that’s just because it was the first remake of it’s kind that I had seen. One way or the other, the latest OBM release looks much better than the previous releases, and I’m sure future releases will be fantastic.
And maybe I’m just being picky because Opposing Force is my favorite of the original games.