Black Mesa Induction

According to the ModDB page the team is getting itself organized and are “ready to map atleast half of the game until half of august,” whatever that means. Last update was a couple weeks ago, so I doubt it’s dead.

Das some p. wild (and incorrect) speculation.

He’s not, though.

When I played the mod and took the suit, it didn’t make any sense for me as soon as you’re going into the tram later called the Big day.

Yeah, as interesting as the mod was, some parts weren’t thought out so well.

Hopefully this re-make could sort that out!

I’m still busy with this, but at a very slow speed.I’m busy with my own game, and personal projects at the moment only.A friend of mine also stopped helping, so it goes much slowers :p.
@Ronster I left the Hazard Course team in March to focus on my school and music producing.That music stuff stopped after a PC crash, and losing motivation, and bscly got bored and started this.Also no I did no merge with the HC team, because I’m rewriting Inductions original script to make more sense.

Bump.

Why?

I think he just curious to know how this mod is going, that’s all.

Take a look at this:

https://prntscr.com/3f75tz

The door in relation to the wall looks off. That part that’s hidden behind the wall shouldn’t be.

Looks like we finally got an update! :smiley:

Holy shit, that looks beautiful.

Hah! Thanks! :smiley: :slight_smile: :freeman:

That map is extremely old and obsolete.

Basically.

Holy shit it’s Tehboxnoob. I haven’t seen you around these parts for a while.

That looks really good.

I know, but this is something I’ve seen done a lot, and I figured it might have gone unnoticed.

Been busy with a lot of other stuff. :stuck_out_tongue:

:slight_smile:

Well I’m glad to see you active in the community again! Welcome back!

More media, guys! This one is a W.I.P aswell. I’m open to feedback.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.