Assassin's Creed V

That makes two of us.

You can definitely tell the difference between 30 and 60. Just try playing Dead Space 3 with Vsync on.

30 -> 60 -> 120

Each step is an easily perceptible improvement.
With displays that fill more of your field of view the difference is even more noticeable. Faster on-screen movement also favours higher framerates.

240 fps and even higher would still be beneficial for VR, fast paced games and very large screens.

Movies benefit from higher framerates as well.


On-topic AC: Unity: I hope they don’t do something really silly like capping the PC version at 30fps.

Rumor: Assassin’s Creed Unity on PC to be Locked at 30 FPS, Too:
https://attackofthefanboy.com/news/rumors/rumor-assassins-creed-unity-pc-locked-30-fps/

Ugh, well that’s fucking perfect.

When are devs going to stop trying to assassinate 60 fps and higher?

:hmph:

Was bad enough that 2 and 4 (not sure about 3) were capped at ~62fps.

That sound like bullshit to me, specially coming from that sorry excuse for a subreddit.

Well, it is not the first game to be capped at 30 frames per second for PC. Maybe there is something magical in the game that will make up for the strange limitation. Like a magical hovercraft!


I can find of see why they’d feel the need to cap the framerate considering the massive crowds in the game, and not wanting to risk noticeable slowdown from ~60 to ~30 in high-population areas.
But really, people should be allowed to render as many damn frames per second as they want, assuming their hardware can do it. There should at the very least be an “uncap” option. I mean, it’s not like the engine’s logic is tied to the framerate, right?

…Right?

They shouldn’t feel the need to cap the framerate on PC. It should be uncapped by default. It’s possible the new engine (is ACV on a new engine?) does tie everything to framerate. People really need to stop doing that in 2014.

Look at this what I found on FP.

https://www.neogaf.com/forum/showthread.php?t=913010

What a fucking joke.

https://www.pcgamesn.com/assassins-creed-unity/assassins-creed-unity-system-specs-are-as-steep-as-notre-dame

Yeah you can tell they’re not even trying to optimse the game at all. I can’t say I’m that surprised really.

Recommended specs: fair enough

Minimum specs: …

I get the feeling Ubisoft doesn’t even like money these days…they fucked up pretty hard with Watch Dogs and then responded to their angry fanbase by, well, doing it all over again and saying “See? I didn’t fuck up, it was on purpose the whole time!”

“FPS is not locked on PC.”

Glad that rumour was false.

EDIT: Not capped at 62fps like Black Flag was - awesome.


Video showing Nvidia “optimisations” (HBAO+, TXAA, PCSS, “Direct X Tessellation”)

bump
So, the game seems to be available in at least some countries now.


source[/SIZE] :fffuuu:

Hahaha oh Jesus x’D

No sleep for EVERYONE!

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.