Yeah, the campaign in MoH: A. was a bit shorter than I would have liked. Collecting the various weapon upgrades, drop locations, etc. and doing things in a different order could add a small amount of replayability…
Whacking enemies in the face with a Stielhandgranate was fun
[color=’#656565’](and seemed to be a faster way to upgrade the grenades than actually throwing them >_> )[/SIZE]
I don’t think I ever tried the multiplayer.
On-topic: …uh, I’ve got nothing. Last off-topic post from me >_>