I’m doing an architectural visualization project with UDK, and I want to import a Sketchup model (which was already finished and textured) into UDK. Some sources told me to export to the FBX format, where I used UDK’s content browser to import the file. However after importing the model is untextured and uncollidable, meaning it’s covered in the default blue/white checkerboard, and I fall straight through it when testing. Any ideas how I can fix this? And what is the correct method to import models and textures? (The Sketchup file is not a prop, but the entire house, including ground).
And if no one here knows UDK, feel free to delete this.