https://www.youtube.com/watch?v=YWDQN_X5b-M
Looks like Amnesia meets the playable baby part in Fallout 3 and it looks awesome.
https://www.youtube.com/watch?v=YWDQN_X5b-M
Looks like Amnesia meets the playable baby part in Fallout 3 and it looks awesome.
Great, another game to buy and to be too terrified to play.
Looks really cool, quite a unique concept.
At the fridge scare, the baby would have bust out crying lol
Interesting concept.
I would have even bust out crying. Obviously this baby is way more badass than me.
Neat idea, I’ll keep an eye on this.
Amnesia for kids. yaaaaayy
That was pretty scary! Can’t wait to be too scared to play it!
Thanks for sharing this.
That’s certainly new. Hopefully it turns out good
Interesting concept.
We need more developers like this that aren’t afraid to try new things. There just doesn’t seem to be enough innovation.
EA - killers of innovation
Is this a mod for Amnesia? It looks to run on the same engine at least. It looks pretty cool.
Pedobear - All i can think of
This looks good, we shall fight off enemies with our stinky diapers.
The living room made me think Rugrats. They should make it a Rugrats horror game. That shit’d be crank.
It’s strange that something like this hasn’t been thought of sooner – looks really interesting.
I can only predict that players get ranked by how traumatized their player character grows up to be. Prioritize between receiving a lack of stimulation and sustaining utter paranoia.
I hope the levels are bigger than a single four-bedroom home. Like, a sprawling forested backyard, or a full suburban neighborhood, or a basement that leads to an abandoned bomb-shelter network.
Or maybe chapters could have the player abandoned in other settings, like a daycare center… playground… movie theater… grocery store… shopping mall… older-sibling’s school… amusement park… airport… or parking garage… assuming from the title that the player character enters these horror modes by sleeping wherever they happen to be. And at that age, “wherever they happen to be” means “wherever their parents took them”.
That would make sense and be an awesome concept. I hope you’re right.
I paid a visit to their website, and what I got from that was that you’ll move through surreal fantasy locations, conjured up by a child’s imagination.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.