3d Skybox Water Help

Ok, I’m building a map in [noparse]DoD:S[/noparse] and I have water in the map. Whenever I implement a 3D skybox in the map, it makes the water in my map transparent…
Anyone have any ideas?

Correct me if I’m wrong but isn’t water supposed to be transparent? :3

Edit: Fixed… somehow…

Remember that (expensive) water can be on only one level in any given PVS; pretty sure expensive water will render in the 3D Sky if placed level with the existing water plane in world-space though.

Alternatively make sure that you are using a suitable water texture (not the underwater textures).

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