I was playing Dead Space for a little while and liked how they created the UI’s in the game. I been wondering if its possible to achieve the same effect in the Source Engine.
Found a cool video of possible technology used but still wondering how it be achieved in the source engine.
Yes, I know the video is for the Unreal SDK
YouTube Video Link
I want to make a source sdk mod with it in it for this messing around.
How would I put it in the game?
Any help would be appreciated.