lol
Also, dude. Crysis’s story is horrible. It’s shit now and it was shit in 2007. The acting is bad, the writing is bad, the characters are more 1 dimensional than a fucking sock… It’s just a shit story. That’s it, bro. It’s an abominable half assed mashup of Akira and Starship Troopers, except nowhere near as cool as that would sound.
And the suit voice… God what did they do? It was actually pretty badass in the first Crysis with the accent, now it sounds like some dude from Wisconsin. Oh, and the orders. Blah blah blah. You get NO choices Alky. None at all. Break the padlock alcatraz, here’s some tactical suggestions alcatraz, take the syringe alcatraz YOU FUCKING SUCKER!
What Crysis 2 lacks in story it more than makes up for in lens flare, I’ll give it that. But it looses several points for insane input lag across all platforms no matter what graphical setting. Crysis 2 is hardly a game. It feels more like the Movie adaptation of GI Joe than an interactive game. As an aspiring developer, I frequently boot up the shitpiece to remind myself what not to do. That’s what the game is to me. It’s not a fucking game, it’s a learning subject. A collection of mistakes that I can learn to avoid.
Either way, people are challenging your opinion because it is routed in unfounded bias and ignorance. If feels more like you’re lying to yourself than you actually believe Crysis 2 is good.
I mean I’m not gonna defend Battlefield 3’s story, because it’s not the best either. I mean the characters were interesting, but they blew by like nothing at all. Nothing in the campaign really felt important either. There was an awfully low suspense level for a story about the impending detonation of a nuke in one of America’s largest cities. It was a breath of fresh air though, with the Russians being the good guys for once, and the terrorists having a sense of vulnerability instead of being “those animals across the ocean” that they are portrayed as in games nowadays. It had some really good concepts, they just weren’t executed very well.