Nice textures Deadity.
Don’t worry too much about the passive aggressive nature of some of the board members, this is just how they are. There’s a fair amount of elitism here.
But judging by the Dev responce, they don’t want them.
Nice textures Deadity.
Don’t worry too much about the passive aggressive nature of some of the board members, this is just how they are. There’s a fair amount of elitism here.
But judging by the Dev responce, they don’t want them.
BWAAA YOU SPELLED RESPONSE WRONG!!!1111!!
Good texture work. That’s all I got to say.
Your texture are yummy. :awesome:
(lol vampire suck)
Really, yummy yummy and no joke.
The first is probably a bit better level design wise. The second one is pretty too, but I think it make me a bit nervous and twichy walking through that. It reminds me a lot of a plasma ball.
I hope you arent putting words in my mouth. I dont think it is unreasonable to say that if you want to contribute actual work to the mod, you need to be on the team. Thus the reason I offered a link to the page where he can apply for a job.
For what it’s worth, I knew where you were going with that.
Should we make out now, or make out later?
:lol:
Omega_Absolute horny, Michael!
Should we get horny too?
This thread is now about horns.
[COLOR=‘Black’]Nice textures, though as it’s been stated, you should email them to one of the lead devs.
lol
He said some wonderful things.
I actually play on one of those things.
Mighty boring.
Do you realize that you’re posting as a forum post what should be in your portfolio’s motivation letter?
Keep your trademarks or creative secrets private, I recommend.
And do what CatzEyes recommended – look at the JOBS page and submit your application. Otherwise, you’d have to wait for a community project to submit “voluntary work”, but there’s not gonna be any community project about xen, sorry.
And you do not have to repeat anything that someone post early.
Well said. :3
Whats that from? D:
EDIT: The D: face is REALLY exaggerated.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.