Wilson Chronicles

A short summary about the story of Wilson Chronicles :

Now the Media Release :

Forget everything you’ve seen before about Wilson Chronicles. Everything you are going to see in this Special Christmas Media Release is brand new! Mapping has been redesigned with sharpness since the previous Media, renders are now better than before.

About modeling of the game, the player offers new weapons (two of them are presented in this Media). He could be free to aim through the ironsight.

The current version of the mod is “Alpha 5”, this version is much more clean than previous versions.
She ensures better quality of mapping and gameplay, it also has a better code source (this one has been updated).

The mod have several "Easters eggs’ already present in some maps like Sackboy or the fake brand of Cola-Cola in the dispencer cans.

Frequently Asked Questions (FAQ) is available here in english => https://www.moddb.com/mods/wilson-chronicles/features/wilson-chronicles-faq-english or here for French community => https://www.moddb.com/mods/wilson-chronicles/features/wilson-chronicles-faq-french

Development Team welcome the recently the new coder of the mod called Richard Rohac.
This one is currently working to fix bugs and add system of longjump, Black Ops and Alien Grunt NPC’s.

After 2 months of silence, the new Media of Wilson Chronicles is out.

The small developement team of the mod was glad to welcome “Gto47” as a 3D Artist
Altough, one member of the team had to leave, Richard Rohac (Programmer) due to lack of time.
But before he left, he had time to add the Jump Module for the Black Ops in the base code.

You will now see some previews from the Mapping and Modeling department.

Chapter 1

This first chapter will place the player in the discovery of the Black Mesa Research center in a quite actioned pack way.

Chapter 4

This chapter 4 will show that the player will meet for the first time with Army Forces, and that won’t be the end of it.

Chapter 5

In this chapter, the player will have to deal with heavy enemy resistance, he will pass trough Black Mesa’s underground.

From the weapons department, you can see the Rocket Launcher and the 357.

Don’t miss the short glimpse of the bullsquid and the houndeye in theses 2 videos :

https://vimeo.com/8388911
https://vimeo.com/8388802

The Head’s Up Display (HUD) of the player is coming to it’s final stage in developpement, you will see some screenshots in the next media if its done by then.

The actual team of the mod is composed of 4 members :

  • Frere D’Arme - Leader / Level Designer / 2D Artist / 3D Artist / Programmer
  • Eaglesg - 2D Artist / Game Designer / 3D Artist
  • Drone84 - 3D Artist
  • Gto47 - 3D Artist

Old Team :

  • Raph - 3D Artist / Programmer
  • Al.bundy - Level Designer / 2D Artist
  • Richard Rohac - Programmer

We are actively looking for :

A programmer capable of writting the last lines of code, and various 3D and 2D Artists.
It is still time to join the community group of the mod here => https://steamcommunity.com/groups/wilson_chronicles_official_group

I recently bumped into this mod on Moddb.com, it looks nice :slight_smile:

I keep an eye on this mod, looks good :slight_smile:

Looks pretty cool. I’ll keep an eye on it.

Sackboy toy eh? win

Easters eggs :!

Pure win. I’m looking forward to playing this. Also, it’s “chapter” not “chapiter”. :stuck_out_tongue:

Oups :x
Translation French to English is not complete on the news…^^’

Looks really nice!

Lookin’ good. I like that shot of the board meeting room, and the tunnel with the Humvee

Thank’s :smiley:

Goldensource version look really bad, but i hope source version will look good.

Before the death of the GoldenSource of the mod, Wilson Chronicles (Source version) was the remake.
When the GoldenSource is dead, Wilson Chronicles for Source Engine is became Total Conversion.

I’ve been watching this mod for some time now on Moddb, looks pretty cool.

This is some good stuff alright. :jizz:

The path of waiting may end now !
The Demo version of Wilson Chronicles will ready in August. This is only a matter of days now.

Here is the first teaser from the demo version of the mod :

https://vimeo.com/14073323

You can download the High Resolution version on ModDB here => https://www.moddb.com/mods/wilson-chronicles/downloads/wilson-chronicles-official-teaser1-hd1080p

You will now see some previews from the Game :

The current version used for the demo version is “Alpha 5”.

The development Team welcome the new modelers (Xavier and Laurent ) of the mod for an indeterminate period.
They are actually working on the last models for the maps of the demo version.

The team is looking for :

  • 3D Artists : Able to create new models (weapons and NPC’s, etc…)
  • 2D Artists : Able to create environments maps textures
  • Animators : Able to animate NPC’s (weapons and NPC’s, etc…)
  • Programmers : Able to write the last lines of code

Fuckin’ dope.
Can’t wait to try it!

wow, nice job, i can’t wait

Huh, for some reason I thought Wilson Chronicles was mod for HL1, and now I’m very confused as to why I thought so.

EDIT: How did I miss the previous post OR THE REST OF THE THREAD? Safari is dumb.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.