Wheatley High-Poly Model

MIKE MAZOWSKI!

I think you will find it’s Wazowski

I’ve been hearing it wrong for all these years? 0_0

ohmigawdthatsoneofthebestonessofar

Would it be possible to whack all the current renders into a zip and upload them somewhere?

Mike wazowski!

Amazing work, i can’t help but say that you are a god hahaha. Keep up the great work!

Thanks guys!

Just a quick one while I’m setting up my PC again: :slight_smile:

Big Sister Wheatley

Thanks,

Harry.

loooks like a big daddy wheatley

@Sersoft; of course they’re similar. :slight_smile:

I’ve just improved the textures a little bit and thought you guys might like to see part of the diffuse-texture-map (the real ones are much higher-res of course): :wink:

Texture Map

Thanks,

Harry.

Here’s an updated final render: (Improved textures / proportions and higher-resolution)

Updated Wheatley

Has anyone got any other improvement ideas? :slight_smile:

Thanks,

Harry.

Dead Space

This. Isaac Wheatley.

try loading it in Source and see what happens :stuck_out_tongue:

Somehow I think it wouldn’t work. Just a feeling.

So I heard you guys like turrets.

Still needs a lot of work. :slight_smile:

Thanks,

Harry.

Wheatley’s eyelids have a bit of a lip at the edges. But, jesus christ, awesome job!!

Still far off but I couldn’t resist: :slight_smile:

Thanks,

Harry.

A little late but…

[COLOR=‘Magenta’]HAPPY VALENTINES DAY GUYS!

Thanks,

Harry.

Not late at all really. Plus awesomeness cannot be rushed. Great job.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.