What part are you anxious to see in BM?

Actually I’m pretty sure he’s talking about Inbound, not On A Rail.

[COLOR=‘Red’]
…I’m confused, I don’t remember there being an inbound…

If there was sarcasm here I missed it, sorry

well, there was certainly fail there…

Holy Shit! Nuff’ said! :’(

[COLOR=‘Red’]Edit: I fail…

Sigh

[COLOR=‘Red’]God damnit…

Gargantua! =D
oh! oh! and Office complex, my favorite level.

No, it’s the guy who played the guitar left-handed and pretty much revolutionized electric guitar playing.

I’m looking forward to anything scary, or zombie involved. Also Surface tension and Xen, of course.
But, most importantly, Anomalous Materials, so I can impulse 101 myself everything and kill all the scientists…:slight_smile:
No I’m not insane.

[COLOR=‘Plum’]I’m going to continue to post in plum

I can tell you i’m not anxious to see the 2010 update pushing it back to 2011 :frowning:

Xen

The part where it’s time to choose

Every second.

:slight_smile:

I can’t wait for the part where you come up on two soldiers talking. I laugh so hard when I think about it:

“So, what do you think about this Freeman guy? Sabotage, maybe?”
“Yeah, maybe. All I know is he’s been killing my buddies.”
“Oh yeah, he’ll pay. He’ll definitely pay.”
BOOM! Exploded by grenade launcher! XD

Blowing up/shooting/vaporizing/whacking/impaling/creating awkward moments to every freaking thing I see.

you’re making us feel like you’re never gonna release it! but i can read you, raminator. I predict you are just bullshitting about the mod not being released to get us riled up, then, BAM, you release it right when no-one expects it!!!

AM I RIGHT OR HAVE I JUST WAITED TOO LONG THAT I STARTED TO LOSE IT?

I am also anxiously expecting to see running, thinking, shooting, living, and sourcing.

Kind of a late reply, don’t you think?

Just a bloody bit. Like 4 months kinda late.

f u guys and you too ramnator. u aint nuthin but a dog.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.