Always stuff moving when I’m not looking at it. Nightmare house 2 was great at this (mannequins, and where you fall down the vents into the subtlety shrinking rooms).
Don’t blink.
Always stuff moving when I’m not looking at it. Nightmare house 2 was great at this (mannequins, and where you fall down the vents into the subtlety shrinking rooms).
Don’t blink.
Strangely enough I can’t find a video for it on Youtube. I was planning to play Doom 3 again anyway, so when I get to that part I’ll record it and upload it.
scary things scare me
Honestly, only two games have ever scared me. The first one was FEAR, and I guess it was more being startled than actually scared. FEAR has all those Alma sightings that are meant to scare the crap out of you, but are really just annoying. The only scene in that game that ever freaked me was the one Alma scene where she comes scuttling out of a cubicle. For some reason that one got me.
Then, for actually being scared and panicked, the only game that’s ever done that for me is - honestly - Opposing Force. The sequence in the sewers, where it’s pitch black and there are Voltigores in the dark. The night-vision goggles didn’t allow you to see very far, so you’d be creeping along, and suddenly you hear a roar and a voltigore comes charging right into your face. The first few times I played that section, I backpedaled out of that tunnel SO fast…
The price.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.