A healthy diet consisting of Psychonauts, Assassin’s Creed Brotherhood, and a bit of The Longest Journey to mix it up.
You’ve gotta admit, I’ve got range.
A healthy diet consisting of Psychonauts, Assassin’s Creed Brotherhood, and a bit of The Longest Journey to mix it up.
You’ve gotta admit, I’ve got range.
Wolfenstein 3d, Bitches!
Racist.
I’ll probably upload some screenshots later. I said before how they built a city right next to one of mine and then declared war because I was too close. I’ve taken almost all of their cities and he keeps offering me stuff to leave him alone but he’s gonna die :evil: .
Your master race shall rule the world, mein fuhrer.
The Mongols shall conquer all!
Heil das Khan!
Ended up finally scratching an ancient itch and picked up DJ Hero 2 courtesy of an unexpected holiday bonus from a client.
Holy shit, this is the music game I’ve always wanted. Screw that silly guitar and its thumb raping. Now I’m actually having fun with a music-rhythm game, and serious fun at that. Well worth my dollars. It feels so natural. Loving it.
Thumbs up, dude, I totally agree. I think I should finish it, but I’m really not drawn to it at all. The only reason I would finish it is because I fucking bought it.
Just finished Bioshock 2. Pretty damn fun. Kind of wish they’d been more faithful to the concept art though, then the alpha’s would have been hell’a scary, not to mention Gilbert.
Finally beat Resistance 1 on the PS3. Fucking game gets downright sadistic by the later levels, throwing buttloads of enemies at me and spacing the checkpoints hundreds of miles from each other.
Fortunately Resistance 2 fixed the checkpoint issue.
No shit. I haven’t even gotten that far in BioShock 2 (and won’t go that far until I get a new Graphics card, the water effects bog down gameplay on my rig atm.) and I wish they’d kept the original alphas with their exposed flesh and Deteriorating pressure suits. As for Gil Alexander, I’ve seen the concepts for him/the underwater Splicers, Why the hell didn’t 2K go with the Freakishly hideous mutations? That would’ve been kick-ass to go toe-to-toe with something that could outmaneuver you in the water. (least until you used the electricity plasmid)
Ah well, at least there’s more variety than in the first one. Problem with Gil Alexander is that while he is quite similar to the concept art, you can’t really tell unless you use console commands or view the model, which is dumb as fuck.
I finished EP1
(about time) only EP2 to go!
Just beat Portal (first time on PC) and saw the “new” ending. What a cop out.
How? They needed a way to get the sequel. Its all for a good cause.
Agreed. It was quite tongue in cheek too, and it’s not like they changed anything. All they did was add movement and some dialogue.
Very cheekily done, but i have no bone to pick with it.
I liked the second ending when I first saw it because it gave a hint as to what the sequel was about.
I didn’t notice the dialogue. I had the sound down, but loud enough to hear the birds, and I had the closed captions on.
Isn’t Portal 2 supposed to be hundreds of years after the first? Whoever drags Chell away must put her into some kind of stasis, because that final scene never fit for the far future. Either the security booth would be overgrown from age, or it’d be ruined from being dropped on top of the lot.
Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.