Vortigaunts just standing there, frozen and not attacking

Map: bm_c1a2c
Coordinates:
setpos 1148.471558 530.073608 280.031250;setang 4.621557 70.595833 0.000000
Video: https://gfycat.com/ExcellentEcstaticCaiman

Having the same experience as well

Another video if that helps: youtube.com/watch?v=ypNnTC2ZLT4

Yep.

Those Vorts in particular, in that area keep breaking and we keep fixing them. Then they break again. I swear what you see now is off the back of like…my 3rd attempt to fix them. And I know John’s tried multiple times too. We’ll have to debug it more as we thought we’d fixed it.

Vort AI has some funny aspects to it anyway. We’ll have to look into it. We suspect that they freeze up when they have no means of pathing to you, but we have to investigate.

the vorts that are under the cafeteria in the office complex (with the tnt crate) also have this problem, you must touch them to start attacking you.

I can confirm Vorts acting very strange throughout game.
They stand still without idle animations (if they have any).
And have problems after spawning through portals, most notable example can bee seen here (right after restoring power in Power Up): Vort glitch

They just stuck in default poser position.
Never had this in mod version.

These appear to spawn from corpses after I reloaded a quick save.

I got the same behavior in surface tension after a quick reload.

map : bm_c2a5f
] getpos
setpos -1135.968750 -3418.680176 412.684998;setang 7.614336 -13.730181 0.000000

Some of the dead marines also got some strange yoga poses.

Yeah, and sometimes it’s like they’re not even there - i can walk right through them and if i shoot at them nothing happens - the bullets go right through and hit the wall. Same with crowbar.

Yep, it happened to me, too…

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