viewmodel_fov command?

No, I’m not asking how to change the field of view of my surroundings, I’m asking how to change the field of view of the weapon in front of me. I use this command in TF2 because I don’t like the weapon scrunched up in my face, as it makes things harder to see while playing. In BM though, the viewmodel_fov command looks to be completely non-existant. Is there any other way to change this, or have the developers set the weapons up in a specific FOV for a reason?

indeed. would be nice so see a viewmodel_fov command in BM in future. Pls also allow players to disable their viewmodel entirely.

actually, r_drawviewmodel 0 will do that for you, but i don’t know if it’s cheat protected or not

Might be locked so the zooming with the .357 and crossbow will work, I think changing the FOV on the view model would throw them off.

yea… so if they add it they need to change the code for these things in singleplayer… like… if zoom is active, change viewmodel_fov to that value… when inactive, use the other value… Shouldn’t be that hard to code.

Edit:

‘sourcegamer101’: “actually, r_drawviewmodel 0 will do that for you, but i don’t know if it’s cheat protected or not”

yes, sv_cheats 1 is needed.

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