Very cool CSS map

indeed

Terrible displacements.
The rest looks OK/acceptable but nothing special at all.

the layout/architecture makes no sense whatsoever, however as said, it looks like a decent normal map…

yeah awesome css map you got there.

Totally.

Man, I especially like the n part.

Looks like someone couldn’t handle a little criticism…

Hahahahahaha

If others, like me, got annoyed by the edited OP, then see it here:
https://webcache.googleusercontent.com/search?sourceid=chrome&ie=UTF-8&q=cache%3Aforums.blackmesasource.com%2Fshowthread.php%3Ft%3D10125

It’s cluttered as dicks but I like the way the whole thing looks. I feel like it would be fun to play on just to kill everyone as they get lost in all the shit

I have spent 4 months working on a single CSS map, and still haven’t released it. :frowning:

Lol, what is wrong with this guy

I thought Vincent Vega was supposed to be tougher than this.

lol @ googlecache, once you post something on the internet you can never go back

this, basically

I liked that one wood texture. That was used on the floor in the kitchen. From the pictures it felt overused, but I guess it was a wooden cabin in the middle of the woods.

I’m not gonna touch the map tho, I can’t stand CSS.

can’t you use it in other source games as well?

Texturing is not your strong point, OP, but it doesn’t look too terrible.

Ok I did listen to your feedback, but I didn’t want my map to get to many bad reviews
So here is the updated version
I updated the bump maps to look better, switched a couple of textures up (This is only my second map ever, I am not very experienced)
Added some more detail, Specifically DECALS
Got rid of some of my weird architecture, I don’t even know why I added some of it
I changed the name of the map

https://www.youtube.com/watch?v=SrQEvhMWm08
(Possibly the most errors ever to occur at once)

Actual video
https://www.youtube.com/watch?v=_Ths_P2flfI
Note that For some damn reason fraps increases the contrast in my videos

Here is where the map actually is
https://www.gamebanana.com/maps/158414

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.