I would like to intergrate my concept map of Uplink into what you have there… But if everything is scaled differently then this would cause issues I guess. But if it’s scaled the same as HL2 then it is not
I changed quite a few things but I think for the better but still resembling the original in layout
You should think about using the on a rail night sky as for me this is the logical place for it to go…Try to connect it to the doors on the far side of the launch Pad of the rocket (first time you see it)
I mapped the crate jumping over the fence into a puzzle in the warehouse and made it look more like a train yard. I think it worked better than the original and slowed the pace after the warehouse fight.
https://s14.postimage.org/706eke98h/Crafty_2012_09_26_18_15_01_82.png
https://s8.postimage.org/uiaonofkl/Crafty_2012_09_26_18_15_15_00.png
Heres my Idea for a script re-write for the intro
Guard “Let’s get down below to safety”
Scientist “soon… yes… but Now that the sattalite is in orbit we can try to put a stop to this disaster once and for all… The only problem is we did not have time to pre-program it I’m sorry but the sattalite wont work unless we send an uplink signal to control it from here”
Guard “Ok so send it already”
Scientist “I would love to do that…Yes, but right now it’s drifting through space aimlessly, and all this damage from the aerial bombardment has wrecked the transmitters…The cables are severed… We’d have to align it by hand and I’m getting high radiation levels in the control dome… Nobody but a fool would go in there”
Guard “What about this guy?” looks at gordon
Scientist looks at gordon “Yes you could survive in that suit of yours…Very well I will lower security on the access elevator and you can go up in to the control dome and I will try to help you out over the intercomm”
On returning back to this room I imagined some dialogue from the scientist about fighting with his brain unlike the soldiers and as he sends the signal to try to close the portal is when headcrabs spawn into this area…Panic ensues… And he also explains that something is holding the portal open from the other side… The Sad scientists who has failed his attempt to stop the disaster but says there is one chance left and prompts you to succed in his place and tells you to get to the Lambda core on the monorail and opens the door at the launch site to go on to apprehension as it is in BMS but you encounter the garg before you get back to the launch site.
To kill the GARG I thought about it freezing itself by accident as it comes for you on those liquid nitrogen tanks in BMS after it takes out the security guard and the scientist in this area and then a simple toss of a grenade finishes it off and gibs it?
This song should feature whilst aiming the dish and the control dome
https://www.youtube.com/watch?v=XohPdHAW89k
Then an upbeat remix for when the Grunts start ambushing you in the control dome. Akin to this same sort of tempo and beat
https://www.youtube.com/watch?v=pFS4zYWxzNA