Trigger Gravity help (multiplayer)

I am trying to get trigger gravity to work in my MP map but can’t seem to get it working. I have an area that you enter to get low gravity and an area to get normal gravity back. Does the trigger_gravity work in BMS multiplayer? Maybe my setup has errors?

Thanks!!

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hammer.png
triger gravity norm client.png
triger gravity norm.png
trigger gravity low client.png
trigger gravity low.png

I could be wrong, but I think trigger_gravity is, like… a volume trigger, as opposed to a toggle, i.e. the modified gravity applies when the player(s) is inside of it. Either that, or there’s an input that needs to be fired. Not sure.

Yeah he’s right. trigger_gravity only affects things that are inside its volume. Once you leave the volume, gravity returns to normal. The way you have it setup is wrong.

You need to those triggers be trigger_multiples instead, set to enable and disable trigger_gravities which encase the area where you want the gravity to change.

trigger_gravity does indeed work, we had them working on early versions of Rapidcore (which we decided to cut because it just wasn’t a good map).

Thanks for the replies. I had it setup like this in goldsource mapping and just assumed it would work in source.

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