"Too many verts for a dynamic vertex buffer" error on Windows 7 x64fla

Just a little bit ago I had a game crash with the error:
“Too many verts for a dynamic vertex buffer (34032>32768) Tell a programmer to up VERTEX_BUFFER_SIZE.”

I’m not exactly sure where I was exactly, I had just gotten to the surface and dropped down during the air strike inside the small cement shack, but with any luck the game dump will help. I also found an earlier thread on this same issue via Google, however it appears you guys have moved it elsewhere or something as it tells me I don’t have permissions (after signing in also).

My system in case that helps with anything:
Intel Core 2 Quad Q6600 (not OC’d)
7 GB DDR2 ram
nVidia GeForce 9800 GTX+ 512 MB
Creative Sound Blaster Audigy 2 ZS running using the kX Audio drivers
Windows 7 Home Premium 64-bit.
hl2_4104_crash_2012_9_18T3_49_27C0.mdmp (111 KB)

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