Things that don't work...

I am in Office Complex right now.

  1. Upstairs, after a serious firefight, behind a barricated door I find two surviving scientist, I just killed the male one… and the female one didn’t care, she joined me when I asked her right after.
  2. There is that scientist with some basic radio device under a stairway (after that serious firefight place) … in HL he says “I just overheard a secure access transmission: soldiers have arrived and they’re coming to rescue us”
  • Here he does some explaining moves, but remains silent. He doesn’t say a thing.
    3… Towards the end of the chapter, in the freezer room, I can’t close any of the doors inside there. The handles do give an operating sound, but nothing happens.

Sorry, co-ordinates come later.

Yes, the female scientist tends to ignore team kills, it was sort of funny at the final elevator shaft, where I decided to test few things, and killed all the four surviving guards I had with me in front of her. She kindly reminded me to reload, and was wondering would I need more ammo soon.

Also, the male scientist ignores grenades after sequence has started, other NPC :s seem to react regardless of the script, this is a minor thing though.

I didn’t personally have any other issues reported by Medkit, few others minor tweaks there were, like cockroaches going wild on certain solids, and some ragdoll wtf moments.

I still enjoyed every god damn minute.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.