I have found myself killed because of the weird weapon switch system this game has.
Let me give an example:
The pistol is on the first slot of the second tier
The 357 is on the second slot of the second tier
In all games, HL1, HL2, it’s episodes and the expansions, I had to press 2 twice to get to the 357, no matter what.
However, in this game when I have the pistol equiped, when I press 2 twice, it ends up on the pistol because it skips past the pistol on my first press for whatever reason.
Thing that pushed it over the edge for me that I decided to post about it happened at the cliffs. I had my shotgun equipped only to see a turret further ahead, out of range of my shotgun. I decided to lob an smg grenade at it so I pressed 3 ONCE. However, that did not give me the smg, it gave me the crossbow instead. So I zoomed in instead of firing the grenade. Result: The turret took nearly all my health. I recovered quickly enough and managed to kill the turret, but my health was now at 10 instead of 80, which it would be if the weaponswitch system worked like one would expect it would.
I tried to play onward, but felt I got an unfair disadvantage due to the game having a weird weapon system that doesn’t work similar to other source games, which makes no sense. I jumped down the cliff, followed by a simple quit without saving.
Thank you