[align=center]Surface Tension Update - Patch 2[/size][/align]
Note: This update does not contain Xen! We are hard at work on Xen. This is a small stability update aimed at lower-end users.
Programming[/size]
- Fixed a number of potential crashing issues on low-end graphics cards.
- Fixed an issue with the depth buffer that was causing the game to crash for some users.
- Fixed some instances of the “Disable CSM” option not working properly.
- CSM/depth buffer will now be disabled completely by default on low-end graphics cards that are not officially supported.
- Fixed mat_hdr_level & mat_tonemapping_occlusion_use_stencil convars not working properly. This will hopefully help to resolve a sporadic issue for some users where the game would turn dark after a few seconds. If your game turns dark after a few seconds, try setting mat_tonemapping_occlusion_use_stencil to 1 in the console.