The REAL tea party

So whenever the debate hell tea party thread pops up, I get excited expecting people to be nicely and calmly sipping their tea and discussing completely boring topics such as weather and cricket, and am dissapointed to see it is just people throwing things at other people as per custom of the debating halls.

Well, here it is! I’ve set up some comfortable floral print chairs beside this lovely window overlooking the garden, so grab a cup of your favorite tea, bring a platter of pasteries and sit and enjoy the black mesa tea party!

Do you have any tarts?

Yes. I brought some.

What types of tea do you have?

Don’t worry, it’s filled with tea.
[COLOR=‘Black’]Actually giraffe blood, but close enough.

Green tea? Good for a sore throat, excellent for post-soapbox conversationalism.

Obama’s a soloist.

sips

He is excellent in concert.

I do say, it would appear that those blasted mac users are again making me obtain an update for the wonder that is known as “Team Fortress 2”.

Who brought the biscuits?

sspt cracks open can

Oh, hope you don’t mind me. You can call it “tea” if you like. clears throat

Hah. Arizona or Tazo? (sips green tea)
Anyhoo, it’s a shame Valve managed to break virtually the whole SDK. Can’t imagine that it’s helping the Devs any, and it certainly isn’t helping my mod project. Hopefully they fix it soon. I brought cinnamon walnut scones too. Who wants some?

Dear oh dear chappy, your ignorance has sent me into hysterics! The SDK you speak of is operating correctly.

But mine simply refuses to load the grid! I cannot design levels without having something to measure the objects against, good sir!

You must simply select the “Source 2009: Episode 2” video game configuration, fine lad.

And so it works! You’ve saved me, good sir! Thank you! Have some crumpets.

Well… How about some scones fine chaps

looks yummy

Swampfox certainly has gotten popular around these parts, wouldn’t you agree?

Outstanding observation, my chap. Wouldn’t we all agree?

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.