The random faces failure

This is an explanation to the problem when spawning npcs… They have all times the same faces… This happen with scientist too…

And the same with securities:

More like a thread failure, can’t see the pics

https://imageshack.us/a/img9/1530/asddlo.jpg

I can see it, and I bet all can too… So not thread’s problem…

I’m sorry, but I’d like to know what the fuck you did to the game.

After completing the game in difficult mode, I started spawning some npcs…:meh:

The topic is, the random face system is not the perfect than i believed… I only see bald scientists and dirty sanchez guards…

There likely aren’t enough variants in the game for so many Guards in one area… also why are you playing in debug mode?

i always play Source engine with debug parameter. Makes the game load faster and without background maps / valve video. And I can see realtime errors.

It´s a challenge for the community - create new characters for the game …

Pretty sure the FCS has specific set ups for maps, so if you are spawning NPCs, they have no “profiles” so they can’t be randomized.

At least i think.

Um, “No variety in faces when I spawn them myself” seems to be a non-problem.

Ehm, I think you should read about the way face system works before complaining about it.

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