The headcrab zombies

Hey this is my first post :stuck_out_tongue: Just wondering What skins are there for the headcrab zombies. Apart from the obvious scientist, It was cool seeing zombies with army uniform in op force .

Have you even looked at the media page?

Yes but i was just wondering if there were going to be army zombies :slight_smile:

Nevermind i had another look at the page, No army zombies :’(

yes, there will be “army zombies”. please do not double post.

there is an edit button at the bottom of your post if you would like to add more before someone else has posted.

What a bunch of jackasses some of you BM forum people are! We roaches come in with a moderate interest in an upcoming mod, and you guys treat us like we’re pissing in your pool!

“Have you even [I]looked[I] at the media page?” “Please don’t double post”. Seriously man, why be a turd? You’re terrified that when the game is released it will be just another game with great experiences and ones that are lacking. How about taking it easy and not getting your panties in a wad because some people shined a flashlight into your clubhouse and took down your “no one that isn’t an asshole” sign?

No, it’s not certain yet whether or not there will be soldier zombies. Last I heard they hadn’t been modelled yet, but they would be if time allowed it.

Midian, wtf? He answered the question and pointed out some of the forum etiquette, how is that being a jackass?

edit: :fffuuu: shit i did it myself now :retard:

Sorry. Long chain of frustratingly condescending responses from multi-hundred post guys to fairly innocuous questions.

Rdjp, there is the scientist zombies, guard zombies, and possibly soldier zombies. Maybe there will be extras we don’t even know about yet, like a zombified construction worker (those guys on the forklifts).

New posters and people with questions aren’t hated on. It’s the users that make terrible posts like this.

Midian, the reason we’re short with newcomers is because 90% of them simply refuse to find the answers to their simple questions themselves, or ignore the many large signs pointing to the FAQ.

Yeah but you see those construction workers like twice in the whole game

you want to go buddy? I was telling him that not to double post so that he doesn’t keep doing as such and get flamed to a crisp. last I heard, that doesn’t fall under the category of asshole.

EDIT:

Oh I see, ok then. please think of all the possible reasons for why someone says something before you freak on them. :smiley:

also, to Rdjp, when quoting someone, there will be a
[/QUOTE]
at the end of the text you want to quote, if that get’s deleted the quote wont work.

Lots of double-posting going on here, more than usual :expressionless:

I think would be cool see a HECU zombie (aka zombie soldier) using the zombine kamikaze form to eliminate a bunch of enemies, hehe I luv’d see them explodin’ by their own bomb (and not only them, everything close to them is included :smiley: )

The zombie guard is current MIA after going on a rescue mission to find Shepard.

hey, I was thinking, I know there are security guard zombies and scientist zombies, and possibly some HECU zombies, but it’s been stated numerous occasions that they’ll all have the same health and armor. But are they recognized as different enemy types so that it might be possible to adjust that in a skill.cfg file, or are they all just different skins for a single “zombie” enemy type?

:frowning:

Each zombie is a separate entity therefor you can change each type’s health without effecting the other types.

That’s great. Those who want it can still get their ‘armored’ HECU and security zombies, even though Black Mesa standard will be for them all to act as regular zombies.

Found him!

Having a zombie HECU model would make sense since there is much more HECU hanging in some section Black Mesa. However, I would hope it to only be a different model/re-skin and not a BM version of the Zombine.

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.