The giant fan on blast pit.

And still if I want realism I can play ArmA2. HL is for fun

All you do is complain about this and that. Maybe you don’t belong here then?

Wait, you said in the “The Security Guards and Scientests” thread that scientists should use pistols for enhanced realism, and here you don’t care about any form of realism. Which is it?

I think he’s just here to complain that we aren’t doing it his way.

The secret is to press the button with your foot and skip toward the ladder as fast as possible.

Not at all. He was curious about the level of realism being taken, because he feels too much realism would ruin HL (and any complaints from him are against the people suggesting more realism). He’s damn right, and he agrees with the direction BM’s taking.

Thank god someone understands me. I don’t want to make all scientists use weapons. I was wondering would it be interesting to let some of them to use pistols to save their lives, not to be eaten by a monster. You probably would do that, and besides scientists are not so old in trailer.
My point is that when making a remake you must decide how far will it get away from HL and my idea is to only make realistic environment and not to touch the gameplay deeply. No blood around the screen, no deep breathing, no removing challanging places

Of course, if the BM devs find a way to make things a bit more realistic WITHOUT compromising HL gameplay…

Wouldn’t that be nice too? :slight_smile:

That’s what i am waiting from devs.

As someone who should at least be able to pretend to know a little about it (HVAC/R apprentice, mostly industrial/commercial settings) I can honestly say that the giant fan (at least they used the right kind of fan for exhausting…even if it’s blades are backwards) with it’s controls in the most dangerous possible place is just one of approximately 1000000000 head-scratching moments in that game when it comes to Black Mesa’s ventilation.

I was only 13-14 when I played this game for the first time and just assumed the airducts were sort of accurate. Now I’m 25 and working in the field and when I play the game I’m like

“No, there would never be a room of random outlets like this. Even if these are returns, the air has no place to go.”

“No, they’d never use an axial propeller fan here…it’d never generate the necessary duct pressures. They’d have had to use a squirrel cage blower. And it would still be completely misplaced.”

“They’d never use a run of ducting this long without reductions to keep the static pressure up.”

“Are these return or supply ducts? Honestly, they’re all the same.”

“It’s amazing how this huge facility, which is ‘maintained at a pleasant 68 degrees at all times’ in the middle of a desert seems to not have any chill-water (the only remotely economical method of cooling such a big place) towers, no air-handlers, no visible cooling-related water lines anywhere, no obvious air filtration, no outside air intakes anywhere…just miles and miles of ducting of questionable purpose.”

“Wow, it must’ve cost a fortune to install sheet-metal ducting EVERYWHERE in a place this big…fiberglass board would’ve been less expensive. Quieter too. The health concerns related to the fiberglass stuff probably wouldn’t have mattered in a place already as dangerous as this anyway…”

“You’d think they’d have used smaller round takeoffs with diffusers for these little rooms…but Gordon wouldn’t fit in those…”

“I see no way of humidifying this place…and it’s supposed to be in the middle of the desert. Nosebleeds and static electricity must be a big problem at Black Mesa. Not cool in a place with so many computers.”

“It’s amazing how PERFECTLY clean these ducts are…”

etc.

And don’t get me started on that meat locker/food room.

That said, I just don’t think about it after noticing and just enjoy the games…because, y’know…they’re games. And it’s obvious that a lot of things are being changed around in this mod and I can’t wait to see them and compare.

i lol’d

But really, Half-Life was never meant to be too realistic. :wink:

First posts as good as that don’t come around too often.

I’m coming over all emotional…

Aww, thanks =3

I did think that the game designers missed a great opportunity for teh lulz.

At a couple of points early in the game there are prop fans (not what you’d have been likely to find in there…not that fans should’ve been there in the first place) in the ducting that chop up headcrabs.

If they had used a squirrel-cage blower we could’ve seen headcrabs stuck spinning inside of it like some kind of demented hamster-wheel of doom.

I was 8 when I played HL for the first time. And from that moment I became my favourite game. Even when everyone started to play crappy Counter-Strike I still played HL.:freeman: I wremember that it took me 1 week to figure out what to do in Blast Pit :smiley: And after that came booring part when you ride a train.

I was 2 when I installed my first HVAC and you, sir, are no HVAC/R apprentice

You can just shoot the damn controls to get the fan started, that always works in movies, right? Shooting a control box makes a machine do the opposite of what it is doing currently, right, RIGHT?!?

Damn, man. You should have been around years ago. Those were the best ideas I’ve heard in a long time. Hell, you probably (hopefully not) just set back the level design of the duct-heavy portions of BM because you made the developers realize that everything in their realistic recreation is wrong. Last I checked they didn’t have an HVAC/R expert around to consult. :3

i know what you mean when i found out what a spectrometer really was it was dissapointing :frowning: …however, are mass spectrometers and anti-mass spectrometers two completely different things? If Anti-mass means Anti-matter then thats a dangerous thing and might require that to ‘hold’ it. it might be that the bigger the machine the better the results? it might find stuff which we have no idea about or something, i am hoping its different anyway and that its a real thing…i want one…it looks pretty :stuck_out_tongue:

ah nvm it is a differnt and more impressive thing and i do want one…just checked this :stuck_out_tongue: https://half-life.wikia.com/wiki/Anti-Mass_Spectrometer

But I am! :pirate:

Which is why if I had been around back then, I just would’ve gone LALALALALA! with my fingers in my ears to encourage a faster release of the mod.

I suppose next a Marine is going to come in here and tell us everything about the military in HL1 is the reverse of what really happens. :fffuuu:

well actually…:p, they said they got a a person to tell them what would really happen on that dam if they were to set up a position there or something cant rememebr where that was from^ :slight_smile:

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.