The assassins

Same word, in French.

Sort of. It is derived from parcourir meaning to run over/through. It doesn’t have a natural english translation. I kinda think this art/technique would be key learning for operatives that function like the assassins in HL.

I am sorry that you couldn’t use my leave of absence to make these forums a more interesting place for you, Rammy. May I suggest that you create a non-BM affiliated forum devoted only to Raminator-worship?

I don’t think he’ll be too keen; you see, he’s already got one.

Uhhhhh… that is a mere thread, not an entire forum.

:facepalm:

representative example used to illustrate a broader point

Lol. Pwnt.

Again, back to the Parkour. I think it would be good to incorporate other components and techniques from it, not just the climbing aspect. For example, if an assassin had a 2ft high crate / concrete / whatever in it’s path, instead of running around it or jumping over top via Black Op’s preferred method (turning around, backflipping on top, and then backflipping on to the ground, turning, and continuing), I think that the assassin’s could do a ‘frogleap’ frequently used in Parkour. Without losing any speed or momentum, the assassin could jump and glide across the object with their hands, and then land on their feet again and continue in pursuit of it’s victim.

Other places Parkour could be used would be to move through railings, etc., in a fluid motion instead of jumping over or running around, or to vault over low walls and stuff like that.

Sorry to keep beating a dead horse (where the fuck did that phrase come from?) but D-Day was an outstanding success from both a tactical and a military point of view. When you think about the numbers involved, it’s perfectly justifiable as a tactic. But anyway, I can’t remember what the original point is so I’ll be quiet.

My God, stop beating dead horses!!! You seem to want to argue and antagonise people into getting into pointless arguments where all you do is the equivalent of ‘I’m right, you’re wrong.’ You can stop.

As to your point there, I can’t see in the slightest how that is relevant. It would have taken that person in the video years to learn how to climb safely, yes, but it’s not as though the assassins wouldn’t have been trained. And once you’ve mastered parcour, you can apply it to any situation without planning. That’s the beauty of it. I really don’t know where you were going with this particular point.

That example fails, as that forum is merely a renamed off-topic forum rather than one truely built for the purpose of Raminator-worship.

No thank you; the ability to analyze ideas is one that every BM fan has. Given time, you can be a master of this art form.

I fail to understand why the assassins have to demostrate every possible parcour ability there is, to be honest. Why don’t we just make the human grunts preform every sort of tactical maneuver there is then, even if the gameplay suffers as a result? At best, all I can forsee are assassins using only one parcour-inspired ability (namely Max’s, since it builds upon an original assassin ability).

Who said they have to demonstrate every possible parcour ability there is? (No seriously. I just glanced through the 2-page debate, so someone might have said it.) The original point was that climbing, or rather a combination of climbing and jumping seeing as it’s parcour, could be a plausible alternative to the crazy jumping. I don’t see where all this argument is coming from.
It’s not like the assassin would be climbing up a crate with the grace of an obese 80-year old. It would be smooth, sleek and graceful in every way that the original wasn’t, and in every way that the great improvement on the BM model is.

Actually, to be honest I’m not incredibly fussed. Free running is notoriously hard to animate accurately, and it would certainly take a long time and a lot of skill to pull off. I’d love to see it in there though.

We write posts down so that we won’t have to remember how our minds work. If only the BM forums did not have to get destroyed millions of times over, we would know everything about how we all actually post… :meh:

Just a question regarding assassins. Where did they use crossbows in the original? I remember them only with silenced pistols and grenades.

They didn’t. They were originally designed to, but that idea was dropped in favor of the silenced pistol.

Silly me.

It was the case in the beta and early promotional ads

Somewhere out there is a woman that anonymously starred in a magazine ad for Half-Life.

Somewhere.

There was so much pointless discussion earlier about new animations, and I must say, I can’t imagine the assassins climbing or swinging through the rare railing. The only imaginable scenario is seeing one jump to a corner (of one of the many shipping containers) and then quickly pulling herself all the way up.

I always thought Parkour was more of a martial art, but instead of fighting it’s about avoiding your opponent by overcoming any obstacle.

Free-Running is more about insane stunts and looking awesome, while parkour focusses speed and efficiency.

That’s really adept of you. I know some guys who practiced parkour for months without knowing the difference.
Free-Running really isn’t about insane stunts, it’s more like an Americanized version of the same activity. Where Parkour is about conserving as much energy as you can and being as efficient as possible, Free-Running is more stylish, injecting flips and flourishes into Parkour moves.

Using parkour would be cool, but with those prong-legs they’ve got, they’re perfectly justified in being able to do whatever kind of crazy leap they want :slight_smile: And animating parkour would slow down the production of the game (unless they have a traceur on their animation team) because of the planning and research involved. Or else they would just vastly screw up even the simplest techniques. (like Mirror’s Edge did… Good God, that game is like nails on a chalkboard to me).

Also… guys… Parkour is spelled with a K. See it? It’s a K. It may not seem like much to us stupid Americans, but really. It’s like writing Free-Runding.

Edit: Mmmm, also…

That’s called a Kong Vault.

Underbar.

Informing the masses!

I think the closest thing the assasins could get to Parkour would be a wall kick off to reach a high ledge.

I call that Jackie Channing it.

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