[align=center]So something weird happens with my Hammer Editor.
Some textures won’t render inside the 3D view when i’m making maps.[/size] In-game they all render normally[/size].
It’s quite weird and sometimes annoying, because I can’t see like if the texture is aligned correctly, if there is something wrong with it, etc.
First and second screenshots:
The selected brushes are supposed to be Nodraw on the outside (they are with nodraw) but do not render.
Third screenshot:
The selected brushes are using the Skybox texture (tools/toolsskybox) but again, do not render.
Fourth screenshot:
These are supposed to be unbreakable glass (this seems to happen with every glass texture)
Last screenshot:
These use a wood plank texture:
Note: They DO render normally in-game.[/size]
PS: How can I add custom textures in the game? I’ve tried to add one for the target on the range but they always appear as missing textures. I’ve followed many tutorials but they seem not to work every time I try.[/size]
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