Q: Why are you accepting community contributions?
A: The intention here is to create a forum for people who have played the game and want to help us continue to improve it. Essentially, I WANT you guys to mod the game for the better! And if your mods are great, I want them to have an avenue where they can get it integrated into the real game.
Q: What the heck is this forum for?
A: Specifically this forum is for sharing work-in-progress assets and discussing asset creation with others. We want to see you help us improve the game by improving/modding the content within it. We are excited to see what you guys come up with!
Q: What Kind of assets can we submit for the game?
A:
Allowed:
–Remakes of existing models/animations/textures/materials
–Remakes of existing Brush/Displacement Textures
–Remakes of existing FX
–Maps
–Sounds
Q: Can I take an existing prop and make a ridiculous high-res version of it?
A: No. In fact you cannot increase an assets current overall filesize within 1mb of difference. This is the only way we can ensure you don’t hurt performance of the game or cause any other problems with game stability.
Q: Can I submit my Halo mod?
A: Please don’t submit derogatory, offensive, copyrighted or otherwise unacceptable content. We won’t accept it.
Q: Why didn’t you accept my submission of random_texture_red_01?
A: Don’t submit partial sets. Some assets are part of a set, and that set needs to match and be consistent. If it is determined that you have improved only one part of a set, your contribution will be rejected so we won’t break consistency within the set.
Q: Can I have the source files for (random asset)?
A: We are working on a way to support this.