Hello,
I’m an amateur game developer/level designer since 2007, and while I’ve been able to complete and release several games, all my attempts to set up a team to assist me during a full development cycle were quite vain.
So, I have several questions for you, Developers.
How the idea of doing a complete remake of Half-Life originally came from ?
How large was the team at the project launch ?
And last but not least, how the new members joined the dev team ?
Thank you for your time and see you soon.