Surface Tension update bugs and exploits

youtube.com/watch?v=YuZ9OZAFT_Q

  1. headcrabs are invisible and won’t attack if you come from the other side
  2. running through the door right after the explosion will get you stuck
  3. crawling though the trapped door; soldiers won’t spawn
  4. crawling up the rocks
  5. you can get stuck behind the containers
  6. you can jump to the ladders but not use them; please don’t add invisible walls there, just make them usable, even if there’s no benefit from getting up there
  7. you can get stuck behind that fence

PS: I like the new baby jumppads.

Thanks for these I’ll address them all.

Found something else in the parking garage on the new Surface Tension map. The white van’s interior isn’t rendered when model details were set to medium or low.

I’d like to report here a minor map bug:
There is the part where an alien grunt smashes a marine through the wall, killing the last. If we check the room where they fought, there are other dead marines. Well, in that room there is a brown door we can walk through an inch, and with that we can see much of the sky box exposed, as well as parts of the map from the outside. Can’t make screenshot yet, will try later, if asked.

WTF just happened here? BTW, it only happened on this part of bm_c2a5g

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