Important Announcement[/size]
Please read the whole thing.
As per the ups and downs of the development world, I have had very slow progress recently. Just moved houses so I haven’t had much time, but I’m settled in now and ready to go again for a bit, though university has gotten pretty busy.
The maps are in what I’d like to call “feature complete” status, where the foundation and some of the detailing has been laid down. If I weren’t a perfectionist, they’d probably be ready for an early alpha release. The only major works left to do is linking the 3 maps together (and then subsequently to the main campaign, which can be done later).
Why am I telling you all this? Because I have an announcement.
I’m setting a provisional alpha release date for Tuesday 6th November. At around 10pm GMT on Tuesday I will send out compiled versions of my maps to select volunteer testers, in addition to another media wave.
Why am I doing this? Motivation. Setting up media releases was my previous motivation for getting the maps to completion previously, and now I need some motivation to get the finishing touches sorted out. A week is a realistic timeframe, I can get a lot of work done in a week if I had some motivation.
Importantly, however, I want everyone to take note of that fact that I’m calling this a provisional date. If I don’t think it’s ready by the 6th for whatever reason I will not release it, and will postpone till a later date, though this scenario seems unlikely. As I’ve already said, a week should be more than enough time given the current state of my maps.
I want everyone to bear in mind that it will be an early alpha release. Do not expect the levels of polish that most areas of Black Mesa had - that’s unrealistic. It will probably not be well optimized either. I ideally want to receive feedback individually from every tester - there’s no point me running an alpha test with no feedback.
Please let me know, either in this thread or via private message, if you’d like to be an alpha tester. You will be added to my list of people which I will private message/e-mail the download link to when the time comes. Your only real obligation as a tester is to play the maps. That’s it really. Although I would like to be able to say that giving me feedback is mandatory, there’s no way for me to enforce that, so let me just strongly request that each tester provides me with detailed feedback, so I can make the next release even better.
I want to get across the fact that this is a “closed” release, I do not want this available to the general public. I will be upset if someone were to “unleash” this on the general public, so to speak, as it will not be representative of what I want the general public to think of my mapping. I’m making this well known here. As I am not an organization or have any power, I cannot punish testers for who they distribute my maps to. But if testers were to “leak” my map I would be seriously upset, possibly enough so to lose enough faith in the community as to keep the final release to myself. It sounds like a threat but it really isn’t. It means a lot to me. I’m very passionate about my mapping, and as my first release I don’t want it to be messed up in anyway. So I implore testers, just keep my release to yourself for testing. Play my map, enjoy it. Break it. Find bugs. Find problems. Let me know. Others can wait, surely a final release is not too far off the horizon. If I do find people have been redistributing my map when I asked not to, or even stealing it (I’ve seen it happen plenty of times), I will be very unhappy. I poured a lot of work into this, so please respect my wishes.
Over and out. I look forward to what the coming weeks bring for this project!