One of the most annoying aspects of Half Life 1 was that it was so hard to use the boost jump because you had to hit the Crouch (usually CTRL) and Jump (usually Space Bar) while moving at the right time, making it very easy to mess up. What would make it better is being able to assign the command to one button. After all, we are using a keyboard.
Given the scientific theme of the game, I would have thought it obvious to make the Long Jump Module like what astronauts wear when on space walks - firing a burst of propellant behind you to guide you along.
In other words, a double-jump.
Yes.
alias “boostjump” “+duck;+jump”
bind x “boostjump”
could work perhaps