Location: Blast Pit chapter, short corridor leading directly to the great hall flooded with toxic waste (where the elevator is).
I’d like to report the bullsquid AI issues experienced in the following situations:
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I see a bullsquid, I-shoot-it-spits, I hide round the corner, and the monster doesn’t try to pursue or close-combat me (in HL1 it did, which was more natural. Predator, here I am, Y U NO ATTACK?))).
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A little further, there’re 2 more bullsquids in toxic waste, one’s in the middle of the hall and another one is just under the precipice where I stand. While I fight the first one, the second one doesn’t care about that and sits where it was. I think the creatures that see their kind being killed would try and find and attack the enemy too, especially if the threat direction is indicated by clearly visible distant attack like BS spit).
More than that, even when I position myself to see just a small part of its body and begin stuffing it with lead from the Glock, it stands still till death and doesn’t even try and figure out what’s hurting it! I expected it would run and look around searching for the attacker.
With respect to the BM Team’s great work, HEVcrab)