Steam's Pre-Holiday "Give and Get" Sale!

You suck!

the devs of Metro 2033 are now mine > :smiley:

Damn it! I missed the cheap orange box.

you missed it?
xD
EDIT: did anyone of you win?
I didn’t…

24 hours too late :retard:

Next time if steam does something like this instead of 10 different games I’ll put 9 different Gmod versions + portal 2

I don’t think math had anything to do with it. You arranged the US dollar the same way you arranged the Euro’s. And that’s just not right. I believe everyone should be aware of that by now (not trying to be a pompous American or anything, but I at least knew the layout for the Euro and Pound).

I won!

the imaginary prize of not logging in since the contest ended, for all I know, there’s still a chance I won

lemme take a look… Nope. you didn’t win. Sucks to be us, don’t it?

:frowning:

you would be contacted by email, anyways.

No? Really?
yeeeeah!

Eh, what. Euros are arrange the same, i.e;
€20.50

20 euro, 50 cent. Where is the difference?

$2.00 E 2,00 .=/=,

^true, 1€ (<-If the image is not shown in your computer, I have writen the Euro sign) is a little bit more than 1$ it’s like 1,25 or 1,15 $ I’m not pretty sure

Yeah, the amounts are not equal, but that’s not how we write it.

The format is not standardised by the currency, but by the country, and in Ireland, we write €2.00

Currency conversion. It exists and Steam uses it. What are you all on about?
[COLOR=‘Black’](not implying Steam has never fucked anything up, including but not limited to, currency conversion.)

… … …

That, I didn’t know. Either he was lazy or not, he wrote it all backwards, which is the point I was trying to make.

Like so:

Then someone followed up and corrected him (by placing it like this: €20,99>$20.99), which led him to say that it was his incompetence at math that made him put it that way.

yeah totally!

Founded in 2004, Leakfree.org became one of the first online communities dedicated to Valve’s Source engine development. It is more famously known for the formation of Black Mesa: Source under the 'Leakfree Modification Team' handle in September 2004.